Ryan Hoffman

Ryan Hoffman

Highly creative and analytical Software Engineer with experience in a wide variety of platforms, languages, and technologies. Passionate about application design and development. Exceptional code structure and organization resulting in robust and reliable software. Advanced troubleshooting and problem solving skills.

 

Technical Proficiencies

  • Extensive knowledge of C#, JavaScript, Python, PHP, SQL, HTML, and CSS.
  • MySQL, MSSQL, and SQLite database schema design and administration.
  • Unity 3d and XNA development.
  • OpenGL, OpenAL, DirectX, and Direct3d APIs.

 

Work Experience

Freelance Software Engineer

Contractor Jul. 2012 - Current

Build custom applications for mobile, web, and desktop computers. Specialize in games, entertainment, and other creative areas of development.

  • Developed an augmented reality application for mobile devices. Users are able to generate 3d content in real time using sound and touch. Application supports multiple languages and additional downloadable content.
  • Lead developer for Ctrl+Console. Created user interface using NGUI, set up system for sending midi messages to the computer, and handled implementing in app purchases.

 

Cribzero LLC

Owner, Lead Programmer Feb. 2009 - Current

Founded company to develop new and imaginative video games. Work is completed on a spare time basis.

  • Released "EchoSpace" to the Xbox Indie Games Marketplace (C#, XNA).
  • Built a custom game engine using Python and the OpenGL API.
  • Created a powerful level editor using wxWidgets.
  • Completed several small scope games using Unity 3d, for example Grav Wing and Attack of the Space Boulders.

 

Visionary Services, Inc.

Software Engineer Dec. 2006 - Jul. 2012

Developed and supported custom internet applications. These systems are vital to the daily operations of the client. They have received praise for being powerful, reliable, and easy to use.

  • Created a PHP framework that is now in use company wide. The framework speeds up initial development, allows for easier and more timely expansions and enhancements, beefs up security, and provides a better overall end product.
  • Developed and launched multiple mission critical web applications from the ground up. They are robust content management systems that implement complex business rules and multiple user roles.
  • Enhanced several live systems with reporting capabilities, task automation, and additional features and tools.

 

Mediacom Communications, LLC

Tier 4 NOC Tools Development Apr. 2006 - Dec. 2006

Administrated and developed software tools for the Network Operations Center.

  • Created a central website that integrated all NOC related web based tools.
  • Developed a multi-threaded telnet scripting tool used to quickly gather large amounts of data not otherwise available through other reporting tools.
  • Administrated several network monitoring and reporting tools.

Tier 4 NOC Analyst Sept. 2005 - Apr. 2006

Team lead for daily operations. Monitored and supported network components. Scheduled and approved network impacting maintenance company wide.


Tier 3 NOC Operator Dec. 2004 - Sept. 2005

Network Operations Center, monitored and supported network components.


Internet Support Associate Nov. 2003 - Dec. 2004

Provided advanced support for business class Internet accounts.


Internet Support Representative Dec. 2002 - Nov. 2003

Provided technical support for Internet connection related issues.